Push
K/D 0
Town
Rounds Won0/1
Push
K/D 0.82
Prison
Rounds Won2/2
Push
K/D 0.86
Powerplant
Rounds Won0/1
Push
K/D 0
Oilfield
Rounds Won0/1
Hardcorecheckpoint
K/D 0
Trainyard
Rounds Won0/1
Hardcorecheckpoint
K/D 0
Farmhouse
Rounds Won0/1
Push
K/D 0.5
Sinjar
Rounds Won1/2
Push
K/D 0.93
Precinct
Rounds Won2/2
Push
K/D 0.77
Lastlight
Rounds Won0/2
Push
K/D 0
Canyon
Rounds Won0/1
History Statistics
Class times
Name | Time |
---|---|
Breacher |
|
Rifleman |
|
Survivor |
|
Advisor |
|
Marksman |
|
shotguneer |
|
Demolitions |
|
Weapons
Name | Kills | Kills/min | Time | Shots | Shots hit | Accuracy | Headshots | Headshot % | ||
---|---|---|---|---|---|---|---|---|---|---|
M16A2 | 56 | 4.108 |
|
388 | 116 | 29.90% | 5 | 8.93% | ||
SKS | 37 | 5.08 |
|
196 | 86 | 43.88% | 9 | 24.32% | ||
Sterling | 22 | 1.679 |
|
390 | 70 | 17.95% | 1 | 4.55% | ||
Mosin-Nagant | 18 | 4.106 |
|
31 | 21 | 67.74% | 1 | 5.56% | ||
AKS-74U | 13 | 3.594 |
|
158 | 52 | 32.91% | 7 | 53.85% | ||
Uzi | 9 | 3.068 |
|
110 | 29 | 26.36% | 2 | 22.22% | ||
M1 Garand | 6 | 3.636 |
|
13 | 8 | 61.54% | 0 | 0.00% | ||
KS23 | 4 | 4.211 |
|
6 | 10 | 166.67% | 0 | 0.00% | ||
L106A1 | 3 | 2.951 |
|
23 | 7 | 30.43% | 1 | 33.33% | ||
Browning HP | 3 | 2.769 |
|
16 | 9 | 56.25% | 1 | 33.33% | ||
M16A4 | 2 | 0.49 |
|
59 | 5 | 8.47% | 1 | 50.00% | ||
G3A3 | 2 | 5.217 |
|
13 | 4 | 30.77% | 0 | 0.00% | ||
AKM | 1 | 1.333 |
|
6 | 4 | 66.67% | 0 | 0.00% | ||
AK-74 | 1 | 1.091 |
|
13 | 2 | 15.38% | 0 | 0.00% | ||
Mk 14 EBR | 1 | 0.652 |
|
2 | 2 | 100.00% | 0 | 0.00% | ||
M1911 | 0 | 0 |
|
4 | 0 | 0.00% | 0 | 0 | ||
Molotov | 0 | 0 |
|
0 | 0 | 0 | 0 | 0 | ||
M84 Flash | 0 | 0 |
|
0 | 0 | 0 | 0 | 0 | ||
ACE 52 | 0 | 0 |
|
0 | 0 | 0 | 0 | 0 | ||
F1 Frag | 0 | 0 |
|
0 | 0 | 0 | 0 | 0 | ||
Combat Knife | 0 | 0 |
|
0 | 0 | 0 | 0 | 0 | ||
TOZ-194 | 0 | 0 |
|
0 | 0 | 0 | 0 | 0 | ||
M870 | 0 | 0 |
|
0 | 0 | 0 | 0 | 0 | ||
PF940 | 0 | 0 |
|
2 | 0 | 0.00% | 0 | 0 | ||
IED (Cache) | 0 | 0 |
|
0 | 0 | 0 | 0 | 0 | ||
Makarov | 0 | 0 |
|
0 | 0 | 0 | 0 | 0 | ||
M24 | 0 | 0 |
|
0 | 0 | 0 | 0 | 0 |