Checkpoint
K/D 12
Town
Rounds Won1/1
Defusal
K/D 0.7
Ministry
Rounds Won0/2
Defusal
K/D 1.86
Lastlight
Rounds Won2/2
Defusal
K/D 2.33
Powerplant
Rounds Won1/2
Survival
K/D 4.75
Precinct
Rounds Won1/1
Survival
K/D 15
Gap
Rounds Won1/1
Outpost
K/D 8.4
Sinjar
Rounds Won0/1
Push
K/D 1
Town
Rounds Won0/2
Checkpoint
K/D 44.5
Sinjar
Rounds Won1/1
Push
K/D 0.3
Farmhouse
Rounds Won1/2
History Statistics
Class times
Name | Time |
---|---|
Marksman |
|
Weapons
Name | Kills | Kills/min | Time | Shots | Shots hit | Accuracy | Headshots | Headshot % |
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