Survival
K/D 3.57
Town
Rounds Won0/3
Outpost
K/D 0
Lastlight
Rounds Won0/1
Survival
K/D 1
Bab
Rounds Won0/1
Domination
K/D 0.09
Town
Rounds Won0/1
Survival
K/D 4.11
Tell
Rounds Won0/3
Survival
K/D 4.75
Sinjar
Rounds Won0/3
Checkpoint
K/D 5.29
Canyon
Rounds Won0/3
History Statistics
Class times
Name | Time |
---|---|
Survivor |
|
Rifleman |
|
Breacher |
|
Weapons
Name | Kills | Kills/min | Time | Shots | Shots hit | Accuracy | Headshots | Headshot % | ||
---|---|---|---|---|---|---|---|---|---|---|
M4A1 | 41 | 1.307 |
|
329 | 92 | 27.96% | 5 | 12.20% | ||
AKM | 10 | 4.196 |
|
52 | 24 | 46.15% | 0 | 0.00% | ||
M16A4 | 9 | 1.915 |
|
38 | 17 | 44.74% | 3 | 33.33% | ||
QBZ-97 | 8 | 1.257 |
|
68 | 17 | 25.00% | 0 | 0.00% | ||
FAL | 6 | 3.636 |
|
30 | 10 | 33.33% | 0 | 0.00% | ||
G3A3 | 5 | 1.449 |
|
44 | 9 | 20.45% | 1 | 20.00% | ||
Honey Badger | 5 | 1.554 |
|
27 | 9 | 33.33% | 1 | 20.00% | ||
MP5A5 | 4 | 2.222 |
|
33 | 10 | 30.30% | 0 | 0.00% | ||
M3 Grease Gun | 4 | 1.832 |
|
31 | 10 | 32.26% | 0 | 0.00% | ||
L106A1 | 3 | 0.625 |
|
29 | 8 | 27.59% | 1 | 33.33% | ||
M240B | 3 | 1.353 |
|
19 | 4 | 21.05% | 0 | 0.00% | ||
M9 | 3 | 0.741 |
|
27 | 13 | 48.15% | 0 | 0.00% | ||
M16A2 | 3 | 1.895 |
|
17 | 6 | 35.29% | 0 | 0.00% | ||
SVD | 2 | 1.304 |
|
3 | 2 | 66.67% | 0 | 0.00% | ||
M60 | 2 | 1.348 |
|
18 | 2 | 11.11% | 0 | 0.00% | ||
M1911 | 2 | 0.484 |
|
16 | 3 | 18.75% | 1 | 50.00% | ||
Galil | 2 | 0.732 |
|
19 | 8 | 42.11% | 0 | 0.00% | ||
TOZ-194 | 1 | 4.615 |
|
1 | 2 | 200.00% | 0 | 0.00% | ||
AKS-74U | 1 | 0.577 |
|
9 | 3 | 33.33% | 0 | 0.00% | ||
SKS | 1 | 1.714 |
|
5 | 2 | 40.00% | 0 | 0.00% | ||
Desert Eagle | 1 | 0.55 |
|
5 | 1 | 20.00% | 0 | 0.00% | ||
AS Val | 1 | 0.632 |
|
7 | 4 | 57.14% | 0 | 0.00% | ||
Mk 14 EBR | 1 | 3.333 |
|
2 | 2 | 100.00% | 0 | 0.00% | ||
KS23 | 1 | 5 |
|
1 | 2 | 200.00% | 0 | 0.00% | ||
M84 Flash | 0 | 0 |
|
0 | 0 | 0 | 0 | 0 | ||
AK-74 | 0 | 0 |
|
0 | 0 | 0 | 0 | 0 | ||
PKM | 0 | 0 |
|
0 | 0 | 0 | 0 | 0 | ||
Combat Knife | 0 | 0 |
|
0 | 0 | 0 | 0 | 0 | ||
Uzi | 0 | 0 |
|
0 | 0 | 0 | 0 | 0 |