Checkpoint
K/D 0
Farmhouse
Rounds Won0/1
Checkpoint
K/D 2
Buhriz
Rounds Won0/2
Checkpoint
K/D 13.5
Sinjar
Rounds Won1/2
Survival
K/D 1
Town
Rounds Won0/3
Survival
K/D 2
Farmhouse
Rounds Won0/3
Checkpoint
K/D 6
Sinjar
Rounds Won0/1
Checkpoint
K/D 2.33
Canyon
Rounds Won1/1
Outpost
K/D 4
Compound
Rounds Won0/1
Checkpoint
K/D 3.57
Canyon
Rounds Won0/3
Checkpoint
K/D 3.5
Trainyard
Rounds Won0/1
History Statistics
Class times
Name | Time |
---|---|
Breacher |
|
Survivor |
|
Advisor |
|
Rifleman |
|
Demolitions |
|
Weapons
Name | Kills | Kills/min | Time | Shots | Shots hit | Accuracy | Headshots | Headshot % | ||
---|---|---|---|---|---|---|---|---|---|---|
Honey Badger | 50 | 1.422 |
|
699 | 105 | 15.02% | 11 | 22.00% | ||
Mk 17 Mod 0 | 18 | 2.186 |
|
123 | 36 | 29.27% | 1 | 5.56% | ||
M1911 | 6 | 0.617 |
|
71 | 15 | 21.13% | 1 | 16.67% | ||
M16A2 | 4 | 1.714 |
|
62 | 14 | 22.58% | 0 | 0.00% | ||
Uzi | 4 | 1.348 |
|
77 | 8 | 10.39% | 1 | 25.00% | ||
SVD | 4 | 2.017 |
|
11 | 4 | 36.36% | 2 | 50.00% | ||
TOZ-194 | 3 | 0.837 |
|
9 | 6 | 66.67% | 1 | 33.33% | ||
PKM | 2 | 4 |
|
74 | 3 | 4.05% | 0 | 0.00% | ||
MP5A5 | 2 | 2.353 |
|
25 | 3 | 12.00% | 0 | 0.00% | ||
M16A4 | 1 | 1.429 |
|
6 | 2 | 33.33% | 0 | 0.00% | ||
L106A1 | 1 | 0.759 |
|
21 | 4 | 19.05% | 0 | 0.00% | ||
AKS-74U | 1 | 0.531 |
|
45 | 3 | 6.67% | 0 | 0.00% | ||
Desert Eagle | 1 | 0.909 |
|
6 | 1 | 16.67% | 0 | 0.00% | ||
Sterling | 1 | 3.529 |
|
3 | 2 | 66.67% | 1 | 100.00% | ||
MP5A2 | 1 | 4.286 |
|
13 | 3 | 23.08% | 0 | 0.00% | ||
Mosin-Nagant | 1 | 2.609 |
|
2 | 1 | 50.00% | 0 | 0.00% | ||
AKM | 1 | 0.531 |
|
12 | 4 | 33.33% | 0 | 0.00% | ||
VHS-2 | 0 | 0 |
|
10 | 0 | 0.00% | 0 | 0 | ||
M84 Flash | 0 | 0 |
|
0 | 0 | 0 | 0 | 0 | ||
Makarov | 0 | 0 |
|
0 | 0 | 0 | 0 | 0 | ||
Alpha AK | 0 | 0 |
|
48 | 0 | 0.00% | 0 | 0 | ||
AK-74 | 0 | 0 |
|
10 | 1 | 10.00% | 0 | 0 | ||
QBZ-03 | 0 | 0 |
|
4 | 0 | 0.00% | 0 | 0 | ||
bp_firearm_wcxspeartl_c | 0 | 0 |
|
0 | 0 | 0 | 0 | 0 | ||
Molotov | 0 | 0 |
|
0 | 0 | 0 | 0 | 0 | ||
MG3 | 0 | 0 |
|
0 | 0 | 0 | 0 | 0 | ||
M83 Smoke | 0 | 0 |
|
0 | 0 | 0 | 0 | 0 | ||
bp_explosive_glaugsmoke_c | 0 | 0 |
|
0 | 0 | 0 | 0 | 0 |