Push
K/D 1.29
Town
Rounds Won0/1
Ambush
K/D 0.2
Lastlight
Rounds Won1/6
Ambush
K/D 0.5
Gap
Rounds Won5/6
Ambush
K/D 0.4
Town
Rounds Won5/8
Ambush
K/D 0
Prison
Rounds Won1/5
Frontline
K/D 0.33
Canyon
Rounds Won0/1
Frontline
K/D 1
Precinct
Rounds Won0/2
Frontline
K/D 0.92
Sinjar
Rounds Won2/2
Frontline
K/D 0.5
Farmhouse
Rounds Won1/1
Frontline
K/D 0.58
Trainyard
Rounds Won1/2
History Statistics
Class times
Name | Time |
---|---|
Rifleman |
|
Survivor |
|
shotguneer |
|
Weapons
Name | Kills | Kills/min | Time | Shots | Shots hit | Accuracy | Headshots | Headshot % | ||
---|---|---|---|---|---|---|---|---|---|---|
MDR | 30 | 3.774 |
|
90 | 47 | 52.22% | 5 | 16.67% | ||
M4A1 | 16 | 2.945 |
|
137 | 38 | 27.74% | 0 | 0.00% | ||
M16A4 | 6 | 1.644 |
|
27 | 9 | 33.33% | 1 | 16.67% | ||
MP5A2 | 5 | 1.587 |
|
45 | 9 | 20.00% | 0 | 0.00% | ||
L106A1 | 4 | 1.752 |
|
19 | 9 | 47.37% | 1 | 25.00% | ||
M24 | 4 | 2.034 |
|
6 | 4 | 66.67% | 1 | 25.00% | ||
AKM | 4 | 1.03 |
|
35 | 11 | 31.43% | 1 | 25.00% | ||
AK-74 | 4 | 1.791 |
|
27 | 9 | 33.33% | 1 | 25.00% | ||
M82A1 CQ | 3 | 2.857 |
|
4 | 3 | 75.00% | 0 | 0.00% | ||
VHS-2 | 3 | 2.951 |
|
24 | 6 | 25.00% | 0 | 0.00% | ||
MG3 | 3 | 1.731 |
|
50 | 5 | 10.00% | 1 | 33.33% | ||
M870 | 2 | 1.29 |
|
5 | 13 | 260.00% | 0 | 0.00% | ||
AS Val | 1 | 7.5 |
|
11 | 4 | 36.36% | 0 | 0.00% | ||
Mosin-Nagant | 1 | 0.256 |
|
7 | 2 | 28.57% | 0 | 0.00% | ||
M1 Garand | 1 | 0.723 |
|
5 | 1 | 20.00% | 0 | 0.00% | ||
QBZ-03 | 1 | 2.5 |
|
18 | 3 | 16.67% | 0 | 0.00% | ||
PF940 | 0 | 0 |
|
0 | 0 | 0 | 0 | 0 | ||
bp_firearm_m26mk_c | 0 | 0 |
|
0 | 0 | 0 | 0 | 0 | ||
KSG | 0 | 0 |
|
2 | 0 | 0.00% | 0 | 0 | ||
MK18 | 0 | 0 |
|
0 | 0 | 0 | 0 | 0 | ||
MR 73 | 0 | 0 |
|
2 | 0 | 0.00% | 0 | 0 | ||
Galil SAR | 0 | 0 |
|
0 | 0 | 0 | 0 | 0 | ||
FAL | 0 | 0 |
|
12 | 3 | 25.00% | 0 | 0 | ||
F1 Frag | 0 | 0 |
|
0 | 0 | 0 | 0 | 0 | ||
bp_firearm_l96a1_c | 0 | 0 |
|
0 | 0 | 0 | 0 | 0 | ||
C4 (Cache) | 0 | 0 |
|
0 | 0 | 0 | 0 | 0 | ||
bp_explosive_c4det_c | 0 | 0 |
|
0 | 0 | 0 | 0 | 0 | ||
M9 | 0 | 0 |
|
0 | 0 | 0 | 0 | 0 |