Checkpoint
K/D 5.5
Town
Rounds Won0/2
Checkpoint
K/D 1.25
Citadel
Rounds Won0/1
Checkpoint
K/D 12
Powerplant
Rounds Won0/2
Checkpoint
K/D 3
Lastlight
Rounds Won0/2
Checkpoint
K/D 4.5
Citadel
Rounds Won0/3
Push
K/D 0.33
Trainyard
Rounds Won0/2
Checkpoint
K/D 4.33
Lastlight
Rounds Won0/3
Checkpoint
K/D 7.75
Trainyard
Rounds Won0/3
Survival
K/D 0.67
Precinct
Rounds Won0/2
Checkpoint
K/D 2.75
Powerplant
Rounds Won1/2
History Statistics
Class times
Name | Time |
---|---|
Rifleman |
|
Weapons
Name | Kills | Kills/min | Time | Shots | Shots hit | Accuracy | Headshots | Headshot % | ||
---|---|---|---|---|---|---|---|---|---|---|
G3A3 | 1 | 0.619 |
|
6 | 1 | 16.67% | 0 | 0.00% |