Compound

Playtime 54m 57s

K/D 1.6 | 2

Score: 640

Kills: 32

Assists: 10

Deaths: 20

Win: 0.0%

Rounds Won: 0

Rounds Lost: 5

Accuracy: 26.72%

Favorite Weapon: MDR

Headshot: 12.50%

Gap

Playtime 51m 7s

K/D 0.21 | 0

Score: 95

Kills: 6

Assists: 1

Deaths: 29

Win: 16.7%

Rounds Won: 1

Rounds Lost: 5

Accuracy: 10.48%

Favorite Weapon: M16A4

Headshot: 0.00%

Trainyard

Playtime 31m 39s

K/D 0.1 | 1

Score: 70

Kills: 2

Assists: 0

Deaths: 20

Win: 25.0%

Rounds Won: 1

Rounds Lost: 3

Accuracy: 9.68%

Favorite Weapon: MDR

Headshot: 0.00%

Prison

Playtime 25m 47s

K/D 0.3 | 1

Score: 110

Kills: 6

Assists: 1

Deaths: 20

Win: 50.0%

Rounds Won: 1

Rounds Lost: 1

Accuracy: 13.33%

Favorite Weapon: M16A2

Headshot: 0.00%

Citadel

Playtime 25m 37s

K/D 3.17 | 4

Score: 760

Kills: 19

Assists: 5

Deaths: 6

Win: 0.0%

Rounds Won: 0

Rounds Lost: 3

Accuracy: 17.10%

Favorite Weapon: AKM

Headshot: 21.05%

Canyon

Playtime 21m 33s

K/D 0 | 0

Score: 0

Kills: 0

Assists: 0

Deaths: 12

Win: 50.0%

Rounds Won: 1

Rounds Lost: 1

Accuracy: 0.00%

Favorite Weapon: AK-74

Headshot: 0.00%

Town

Playtime 5m 47s

K/D 0.33 | 0

Score: 10

Kills: 1

Assists: 0

Deaths: 3

Win: 0.0%

Rounds Won: 0

Rounds Lost: 1

Accuracy: 6.90%

Favorite Weapon: M16A4

Headshot: 0.00%