Trainyard

Playtime 36m 24s

K/D 11.8 | 6

Score: 1425

Kills: 59

Assists: 10

Deaths: 5

Win: 25.0%

Rounds Won: 1

Rounds Lost: 3

Accuracy: 41.10%

Favorite Weapon: AKM

Headshot: 20.34%

Citadel

Playtime 35m 18s

K/D 10.75 | 6

Score: 1250

Kills: 43

Assists: 6

Deaths: 4

Win: 50.0%

Rounds Won: 1

Rounds Lost: 1

Accuracy: 25.13%

Favorite Weapon: M16A4

Headshot: 4.65%

Sinjar

Playtime 30m 52s

K/D 14.67 | 5

Score: 1430

Kills: 88

Assists: 22

Deaths: 6

Win: 0.0%

Rounds Won: 0

Rounds Lost: 1

Accuracy: 43.43%

Favorite Weapon: AKM

Headshot: 10.23%

Ministry

Playtime 22m 27s

K/D 31 | 0

Score: 700

Kills: 62

Assists: 14

Deaths: 2

Win: 100.0%

Rounds Won: 1

Rounds Lost: 0

Accuracy: 38.16%

Favorite Weapon: AKM

Headshot: 16.13%

Compound

Playtime 14m 18s

K/D 14.5 | 2

Score: 545

Kills: 29

Assists: 7

Deaths: 2

Win: 100.0%

Rounds Won: 1

Rounds Lost: 0

Accuracy: 30.91%

Favorite Weapon: AKM

Headshot: 3.45%

Gap

Playtime 13m 35s

K/D 12 | 4

Score: 810

Kills: 24

Assists: 6

Deaths: 2

Win: 100.0%

Rounds Won: 1

Rounds Lost: 0

Accuracy: 33.74%

Favorite Weapon: AKM

Headshot: 20.83%

Mountain

Playtime 6m 4s

K/D 5 | 0

Score: 70

Kills: 5

Assists: 4

Deaths: 1

Win: 0.0%

Rounds Won: 0

Rounds Lost: 1

Accuracy: 43.33%

Favorite Weapon: AKM

Headshot: 40.00%