Trainyard

Playtime 21m 54s

K/D 1.33 | 0

Score: 50

Kills: 4

Assists: 0

Deaths: 3

Win: 90.0%

Rounds Won: 9

Rounds Lost: 1

Accuracy: 6.73%

Favorite Weapon: FAL

Headshot: 0.00%

Town

Playtime 17m 37s

K/D 0.33 | 0

Score: 110

Kills: 2

Assists: 0

Deaths: 6

Win: 62.5%

Rounds Won: 5

Rounds Lost: 3

Accuracy: 64.29%

Favorite Weapon: MDR

Headshot: 100.00%

Gap

Playtime 9m 36s

K/D 0.3 | 1

Score: 1

Kills: 3

Assists: 1

Deaths: 10

Win: 0.0%

Rounds Won: 0

Rounds Lost: 2

Accuracy: 12.50%

Favorite Weapon: FAL

Headshot: 0.00%

Powerplant

Playtime 7m 53s

K/D 1 | 0

Score: 15

Kills: 1

Assists: 0

Deaths: 1

Win: 83.3%

Rounds Won: 5

Rounds Lost: 1

Accuracy: 14.29%

Favorite Weapon: SG552

Headshot: 100.00%

Citadel

Playtime 7m 23s

K/D 2.5 | 0

Score: 0

Kills: 5

Assists: 0

Deaths: 2

Win: 50.0%

Rounds Won: 1

Rounds Lost: 1

Accuracy: 19.51%

Favorite Weapon: MDR

Headshot: 0.00%

Prison

Playtime 2m 21s

K/D 0 | 0

Score: 0

Kills: 0

Assists: 0

Deaths: 0

Win: 0.0%

Rounds Won: 0

Rounds Lost: 1

Accuracy: 0.00%

Favorite Weapon:

Headshot: 0.00%