Trainyard

Playtime 52m 23s

K/D 0.83 | 5

Score: 825

Kills: 24

Assists: 1

Deaths: 29

Win: 33.3%

Rounds Won: 1

Rounds Lost: 2

Accuracy: 17.76%

Favorite Weapon: FAL

Headshot: 8.33%

Gap

Playtime 33m 35s

K/D 16 | 4

Score: 1355

Kills: 64

Assists: 10

Deaths: 4

Win: 0.0%

Rounds Won: 0

Rounds Lost: 2

Accuracy: 36.49%

Favorite Weapon: SG552

Headshot: 14.06%

Compound

Playtime 31m 3s

K/D 0.33 | 1

Score: 130

Kills: 6

Assists: 2

Deaths: 18

Win: 100.0%

Rounds Won: 2

Rounds Lost: 0

Accuracy: 15.88%

Favorite Weapon: QTS-11

Headshot: 0.00%

Prison

Playtime 12m 55s

K/D 7 | 2

Score: 485

Kills: 14

Assists: 5

Deaths: 2

Win: 0.0%

Rounds Won: 0

Rounds Lost: 2

Accuracy: 59.79%

Favorite Weapon: AS Val

Headshot: 42.86%

Farmhouse

Playtime 12m 36s

K/D 0 | 0

Score: 0

Kills: 0

Assists: 0

Deaths: 4

Win: 0.0%

Rounds Won: 0

Rounds Lost: 2

Accuracy: 14.29%

Favorite Weapon: M4A1

Headshot: 0.00%

Sinjar

Playtime 11m 51s

K/D 0.25 | 0

Score: 20

Kills: 2

Assists: 0

Deaths: 8

Win: 50.0%

Rounds Won: 1

Rounds Lost: 1

Accuracy: 14.04%

Favorite Weapon: AKM

Headshot: 0.00%

Ministry

Playtime 8m 35s

K/D 1 | 1

Score: 260

Kills: 6

Assists: 1

Deaths: 6

Win: 0.0%

Rounds Won: 0

Rounds Lost: 1

Accuracy: 34.21%

Favorite Weapon: FAL

Headshot: 16.67%