Gap

Playtime 48m 58s

K/D 8.11 | 4

Score: 1300

Kills: 73

Assists: 12

Deaths: 9

Win: 0.0%

Rounds Won: 0

Rounds Lost: 5

Accuracy: 27.52%

Favorite Weapon: M16A4

Headshot: 6.85%

Powerplant

Playtime 31m 57s

K/D 3.7 | 1

Score: 560

Kills: 37

Assists: 6

Deaths: 10

Win: 66.7%

Rounds Won: 2

Rounds Lost: 1

Accuracy: 24.07%

Favorite Weapon: M16A4

Headshot: 16.22%

Compound

Playtime 25m 46s

K/D 11 | 0

Score: 510

Kills: 33

Assists: 9

Deaths: 3

Win: 0.0%

Rounds Won: 0

Rounds Lost: 3

Accuracy: 23.96%

Favorite Weapon: M16A4

Headshot: 12.12%

Town

Playtime 14m 17s

K/D 4.5 | 0

Score: 180

Kills: 9

Assists: 3

Deaths: 2

Win: 0.0%

Rounds Won: 0

Rounds Lost: 2

Accuracy: 26.67%

Favorite Weapon: M16A4

Headshot: 0.00%

Ministry

Playtime 10m 56s

K/D 4 | 0

Score: 130

Kills: 12

Assists: 0

Deaths: 3

Win: 0.0%

Rounds Won: 0

Rounds Lost: 5

Accuracy: 39.66%

Favorite Weapon: M16A4

Headshot: 0.00%

Oilfield

Playtime 10m 3s

K/D 2.33 | 0

Score: 100

Kills: 7

Assists: 4

Deaths: 3

Win: 0.0%

Rounds Won: 0

Rounds Lost: 3

Accuracy: 17.73%

Favorite Weapon: PF940

Headshot: 28.57%

Trainyard

Playtime 7m 28s

K/D 4 | 1

Score: 150

Kills: 4

Assists: 0

Deaths: 1

Win: 0.0%

Rounds Won: 0

Rounds Lost: 2

Accuracy: 31.88%

Favorite Weapon: AS Val

Headshot: 0.00%