Gap

Playtime 28m 12s

K/D 4.67 | 6

Score: 1115

Kills: 28

Assists: 6

Deaths: 6

Win: 0.0%

Rounds Won: 0

Rounds Lost: 3

Accuracy: 21.75%

Favorite Weapon: AKM

Headshot: 25.00%

Ministry

Playtime 23m 42s

K/D 1.63 | 2

Score: 345

Kills: 13

Assists: 1

Deaths: 8

Win: 0.0%

Rounds Won: 0

Rounds Lost: 4

Accuracy: 18.84%

Favorite Weapon: M16A4

Headshot: 15.38%

Canyon

Playtime 23m 42s

K/D 2 | 3

Score: 445

Kills: 10

Assists: 2

Deaths: 5

Win: 0.0%

Rounds Won: 0

Rounds Lost: 3

Accuracy: 20.69%

Favorite Weapon: M16A4

Headshot: 30.00%

Town

Playtime 23m 9s

K/D 16.5 | 2

Score: 705

Kills: 33

Assists: 9

Deaths: 2

Win: 0.0%

Rounds Won: 0

Rounds Lost: 2

Accuracy: 40.84%

Favorite Weapon: M16A4

Headshot: 18.18%

Precinct

Playtime 15m 41s

K/D 5.25 | 3

Score: 740

Kills: 21

Assists: 3

Deaths: 4

Win: 0.0%

Rounds Won: 0

Rounds Lost: 3

Accuracy: 21.53%

Favorite Weapon: M16A4

Headshot: 4.76%

Powerplant

Playtime 12m 56s

K/D 4.67 | 1

Score: 290

Kills: 14

Assists: 2

Deaths: 3

Win: 0.0%

Rounds Won: 0

Rounds Lost: 3

Accuracy: 28.32%

Favorite Weapon: AKM

Headshot: 21.43%

Trainyard

Playtime 11m 31s

K/D 2 | 0

Score: 135

Kills: 8

Assists: 2

Deaths: 4

Win: 0.0%

Rounds Won: 0

Rounds Lost: 3

Accuracy: 32.69%

Favorite Weapon: M16A4

Headshot: 25.00%