Checkpoint - Gap
K/D 5 | 2 Objectives
Score: 490
Kills: 15
Assists: 5
Deaths: 3
Won: 0/1
Shots: 196
Hits: 62
HS: 2
Survival - Town
K/D 1.8 | 1 Objectives
Score: 175
Kills: 9
Assists: 1
Deaths: 5
Won: 0/2
Shots: 95
Hits: 30
HS: 0
Checkpoint - Canyon
K/D 0 | 0 Objectives
Score: 0
Kills: 0
Assists: 0
Deaths: 1
Won: 0/2
Shots: 0
Hits: 0
HS: 0
Push - Sinjar
K/D 0 | 0 Objectives
Score: 10
Kills: 0
Assists: 0
Deaths: 2
Won: 0/1
Shots: 0
Hits: 0
HS: 0
Push - Powerplant
K/D 0 | 0 Objectives
Score: 0
Kills: 0
Assists: 0
Deaths: 2
Won: 0/1
Shots: 0
Hits: 0
HS: 0
Push - Farmhouse
K/D 0.33 | 0 Objectives
Score: 35
Kills: 3
Assists: 1
Deaths: 9
Won: 0/2
Shots: 92
Hits: 11
HS: 0
Push - Tell
K/D 0.75 | 2 Objectives
Score: 370
Kills: 3
Assists: 1
Deaths: 4
Won: 1/2
Shots: 136
Hits: 10
HS: 0
Push - Sinjar
K/D 0 | 0 Objectives
Score: 0
Kills: 0
Assists: 0
Deaths: 2
Won: 0/1
Shots: 0
Hits: 0
HS: 0
Push - Lastlight
K/D 0.67 | 1 Objectives
Score: 95
Kills: 2
Assists: 1
Deaths: 3
Won: 2/2
Shots: 34
Hits: 4
HS: 1
Push - Town
K/D 0 | 0 Objectives
Score: 0
Kills: 0
Assists: 0
Deaths: 0
Won: 0/1
Shots: 0
Hits: 0
HS: 0
Defusal - Powerplant
K/D 1 | 0 Objectives
Score: 0
Kills: 2
Assists: 1
Deaths: 2
Won: 0/2
Shots: 51
Hits: 5
HS: 0
Defusal - Lastlight
K/D 0.5 | 0 Objectives
Score: 0
Kills: 5
Assists: 0
Deaths: 10
Won: 0/2
Shots: 222
Hits: 21
HS: 1
Defusal - Trainyard
K/D 0 | 0 Objectives
Score: 0
Kills: 0
Assists: 0
Deaths: 0
Won: 0/1
Shots: 0
Hits: 0
HS: 0