Push - Trainyard
K/D 0.33 | 2 Objectives
Score: 345
Kills: 2
Assists: 0
Deaths: 6
Won: 2/2
Shots: 38
Hits: 5
HS: 0
Push - Town
K/D 0.18 | 0 Objectives
Score: 35
Kills: 2
Assists: 0
Deaths: 11
Won: 0/2
Shots: 246
Hits: 5
HS: 1
Defusal - Bab
K/D 0.2 | 0 Objectives
Score: 0
Kills: 1
Assists: 2
Deaths: 5
Won: 0/2
Shots: 100
Hits: 10
HS: 0
Defusal - Farmhouse
K/D 0.17 | 0 Objectives
Score: 0
Kills: 1
Assists: 0
Deaths: 6
Won: 0/2
Shots: 95
Hits: 10
HS: 0
Survival - Sinjar
K/D 2.75 | 7 Objectives
Score: 980
Kills: 11
Assists: 2
Deaths: 4
Won: 0/3
Shots: 224
Hits: 32
HS: 1
Survival - Precinct
K/D 0.83 | 3 Objectives
Score: 350
Kills: 5
Assists: 3
Deaths: 6
Won: 0/2
Shots: 91
Hits: 19
HS: 1
Checkpoint - Precinct
K/D 0.5 | 0 Objectives
Score: 25
Kills: 2
Assists: 1
Deaths: 4
Won: 0/3
Shots: 19
Hits: 5
HS: 0
Checkpoint - Compound
K/D 2 | 0 Objectives
Score: 40
Kills: 4
Assists: 0
Deaths: 2
Won: 0/2
Shots: 43
Hits: 14
HS: 1
Survival - Town
K/D 1.5 | 1 Objectives
Score: 170
Kills: 3
Assists: 0
Deaths: 2
Won: 0/3
Shots: 40
Hits: 3
HS: 1
Survival - Ministry
K/D 1 | 2 Objectives
Score: 360
Kills: 5
Assists: 3
Deaths: 5
Won: 0/3
Shots: 84
Hits: 13
HS: 1
Survival - Ministry
K/D 0.25 | 1 Objectives
Score: 265
Kills: 2
Assists: 0
Deaths: 8
Won: 0/3
Shots: 88
Hits: 36
HS: 0