Survival - Trainyard
K/D 7.67 | 2 Objectives
Score: 530
Kills: 23
Assists: 3
Deaths: 3
Won: 0/3
Shots: 182
Hits: 40
HS: 1
Outpost - Bab
K/D 0.5 | 0 Objectives
Score: 15
Kills: 1
Assists: 1
Deaths: 2
Won: 0/1
Shots: 13
Hits: 4
HS: 0
Checkpoint - Compound
K/D 8.25 | 3 Objectives
Score: 935
Kills: 33
Assists: 3
Deaths: 4
Won: 0/3
Shots: 220
Hits: 76
HS: 7
Outpost - Sinjar
K/D 2 | 0 Objectives
Score: 25
Kills: 2
Assists: 1
Deaths: 1
Won: 0/1
Shots: 24
Hits: 8
HS: 1
Checkpoint - Tell
K/D 2.14 | 1 Objectives
Score: 365
Kills: 15
Assists: 5
Deaths: 7
Won: 0/2
Shots: 85
Hits: 45
HS: 2
Checkpoint - Ministry
K/D 5.6 | 4 Objectives
Score: 850
Kills: 28
Assists: 6
Deaths: 5
Won: 0/3
Shots: 222
Hits: 73
HS: 4
Checkpoint - Town
K/D 6.5 | 5 Objectives
Score: 1075
Kills: 26
Assists: 7
Deaths: 4
Won: 1/2
Shots: 330
Hits: 59
HS: 2