Push - Town
K/D 1 | 0 Objectives
Score: 60
Kills: 5
Assists: 0
Deaths: 5
Won: 0/2
Shots: 50
Hits: 5
HS: 1
Checkpoint - Powerplant
K/D 2.8 | 4 Objectives
Score: 670
Kills: 14
Assists: 3
Deaths: 5
Won: 0/3
Shots: 481
Hits: 30
HS: 0
Domination - Trainyard
K/D 0 | 1 Objectives
Score: 70
Kills: 0
Assists: 0
Deaths: 4
Won: 1/1
Shots: 9
Hits: 0
HS: 0
Domination - Farmhouse
K/D 0.11 | 1 Objectives
Score: 100
Kills: 1
Assists: 0
Deaths: 9
Won: 0/1
Shots: 14
Hits: 1
HS: 0
Push - Canyon
K/D 0.2 | 0 Objectives
Score: 25
Kills: 1
Assists: 2
Deaths: 5
Won: 0/1
Shots: 63
Hits: 4
HS: 0
Push - Lastlight
K/D 0 | 0 Objectives
Score: 0
Kills: 0
Assists: 0
Deaths: 4
Won: 0/1
Shots: 40
Hits: 0
HS: 0
Checkpoint - Lastlight
K/D 2.4 | 4 Objectives
Score: 525
Kills: 12
Assists: 4
Deaths: 5
Won: 0/2
Shots: 242
Hits: 29
HS: 4
Push - Trainyard
K/D 0.6 | 2 Objectives
Score: 255
Kills: 3
Assists: 1
Deaths: 5
Won: 1/2
Shots: 113
Hits: 7
HS: 1
Domination - Lastlight
K/D 0.33 | 0 Objectives
Score: 30
Kills: 3
Assists: 0
Deaths: 9
Won: 1/1
Shots: 68
Hits: 4
HS: 0
Domination - Ministry
K/D 0.5 | 1 Objectives
Score: 265
Kills: 4
Assists: 2
Deaths: 8
Won: 1/1
Shots: 180
Hits: 10
HS: 0
Checkpoint - Compound
K/D 4.6 | 4 Objectives
Score: 800
Kills: 23
Assists: 11
Deaths: 5
Won: 0/2
Shots: 522
Hits: 64
HS: 1
Checkpoint - Farmhouse
K/D 1.5 | 0 Objectives
Score: 30
Kills: 3
Assists: 0
Deaths: 2
Won: 0/2
Shots: 76
Hits: 15
HS: 2
Survival - Compound
K/D 1.33 | 0 Objectives
Score: 40
Kills: 4
Assists: 0
Deaths: 3
Won: 0/1
Shots: 27
Hits: 9
HS: 0