Push - Town

K/D 1 | 0 Objectives

Score: 60

Kills: 5

Assists: 0

Deaths: 5

Won: 0/2

Shots: 50

Hits: 5

HS: 1

Checkpoint - Powerplant

K/D 2.8 | 4 Objectives

Score: 670

Kills: 14

Assists: 3

Deaths: 5

Won: 0/3

Shots: 481

Hits: 30

HS: 0

Domination - Trainyard

K/D 0 | 1 Objectives

Score: 70

Kills: 0

Assists: 0

Deaths: 4

Won: 1/1

Shots: 9

Hits: 0

HS: 0

Domination - Farmhouse

K/D 0.11 | 1 Objectives

Score: 100

Kills: 1

Assists: 0

Deaths: 9

Won: 0/1

Shots: 14

Hits: 1

HS: 0

Push - Canyon

K/D 0.2 | 0 Objectives

Score: 25

Kills: 1

Assists: 2

Deaths: 5

Won: 0/1

Shots: 63

Hits: 4

HS: 0

Push - Lastlight

K/D 0 | 0 Objectives

Score: 0

Kills: 0

Assists: 0

Deaths: 4

Won: 0/1

Shots: 40

Hits: 0

HS: 0

Checkpoint - Lastlight

K/D 2.4 | 4 Objectives

Score: 525

Kills: 12

Assists: 4

Deaths: 5

Won: 0/2

Shots: 242

Hits: 29

HS: 4

Push - Trainyard

K/D 0.6 | 2 Objectives

Score: 255

Kills: 3

Assists: 1

Deaths: 5

Won: 1/2

Shots: 113

Hits: 7

HS: 1

Domination - Lastlight

K/D 0.33 | 0 Objectives

Score: 30

Kills: 3

Assists: 0

Deaths: 9

Won: 1/1

Shots: 68

Hits: 4

HS: 0

Domination - Ministry

K/D 0.5 | 1 Objectives

Score: 265

Kills: 4

Assists: 2

Deaths: 8

Won: 1/1

Shots: 180

Hits: 10

HS: 0

Checkpoint - Compound

K/D 4.6 | 4 Objectives

Score: 800

Kills: 23

Assists: 11

Deaths: 5

Won: 0/2

Shots: 522

Hits: 64

HS: 1

Checkpoint - Farmhouse

K/D 1.5 | 0 Objectives

Score: 30

Kills: 3

Assists: 0

Deaths: 2

Won: 0/2

Shots: 76

Hits: 15

HS: 2

Survival - Compound

K/D 1.33 | 0 Objectives

Score: 40

Kills: 4

Assists: 0

Deaths: 3

Won: 0/1

Shots: 27

Hits: 9

HS: 0